Sorcerer

Sorcerers have the following class features:

Standard Features

 * Vigor: Low
 * Skill: Low
 * Good Saving Throw: Will
 * Class Skills
 * Natural: —
 * Perceptive: —
 * Physical: Fly
 * Scholarly: Appraise, Craft, Knowledge (arcana), Profession, Spellcraft
 * Social: Bluff, Intimidate
 * Thieving: Use Magic Device
 * Proficiency
 * Weapons: Simple
 * Armor: —
 * Shield: —
 * Starting Wealth: 100 gp

Spells (Lv. 1)
Sorcerers cast spells with the following features: Spells known, spells per day, and spell details can be found here..
 * Type: Arcane
 * Preparation: Spontaneous
 * Ability: Charisma

Bloodline (Lv. 1)
Sorcerers choose one bloodline from which to draw their power. This choice is made once, and determines the details of many other class features.

The available bloodlines can be found here.

Sorcerers gain the bloodline powers of their bloodline, in order, at levels 1, 3, 9, 15, and 20.

Sorcerers learn the bloodline spells of their bloodline, in order, at levels 3, 5, 7, 9, 11, 13, 15, 17, and 19.

Sorcerers choose one of their bloodline feats to gain as a bonus feat at levels 7, 13, and 19. They must meet the normal prerequisites for these bonus feats.

Eschew Materials (Lv. 1)
Sorcerers gain Eschew Materials as a bonus feat.