Druid

Druids have the following class features:

Standard Features
* Druids are prohibited from wearing metal armor or using metal shields. Those who do so lose the ability to cast druid spells or activate supernatural or spell-like class abilities while wearing/using the prohibited item, and for 24 hours thereafter.
 * Vigor: Medium
 * Skill: Medium
 * Good Saving Throws: Fortitude, Will
 * Class Skills
 * Natural: Handle Animal, Heal, Survival
 * Perceptive: Perception
 * Physical: Climb, Fly, Ride, Swim
 * Scholarly: Craft, Knowledge (geography, nature), Profession, Spellcraft
 * Social: —
 * Thieving: —
 * Proficiency
 * Weapons: Specific (club, dagger, dart, quarterstaff, scimitar, scythe, sickle, shortspear, sling, spear)
 * Armor: Light*, Medium*
 * Shields: Standard*
 * Starting Wealth: 100 gp